


Genre: Chaos Rhythm / Identity Swap (Fan Mod)
Base Engine: Incredibox (Web/HTML5)
Core Identity: A surreal, high-entropy variation of the Sprunki universe where all character roles and sounds are randomized. Unlike mods with fixed hierarchies, Everyone Got Swapped forces players to adapt to a constantly shifting sonic landscape. The visual style is a glitchy, psychedelic mashup of all previous aesthetics (Horror, Cute, Egyptian, etc.), creating a "broken reality" vibe. Itโs a mod about unpredictability, surprise, and the absurdity of mismatched instruments.
The interface is deceptive. What looks like a standard slot might be a trap, or a melody slot might trigger a bass drop. Success requires adaptability rather than memorization.
| Mechanic | Action | Strategic Requirement |
|---|---|---|
| Randomized Slots | Drag any character to any slot | Every slot has a 20% chance to be "Corrupted," changing the instrument type entirely upon placement. |
| Role Flip | Tap a character twice | Instantly swaps that character's role (e.g., Beatboxer becomes Melody) and changes their sound layer. |
| Chaos Timer | Wait for the "Swap" pulse | Every 15 seconds, the screen flashes, and all active characters swap positions and instruments simultaneously. |
| Mashup Mode | Hold two incompatible types | Combining a Horror character with a Cute one triggers a "Glitch Fusion"โa unique, often dissonant sound effect. |
| Reset Button | Press 'R' | Forces a full system reboot, resetting all slots to default but adding a random "Wild Card" character. |
Progression: No linear story. Progress is measured by Adaptation Score. The longer you survive the random swaps without triggering a "System Crash" (total silence/jumpscare), the more chaotic layers unlock. High scores reveal hidden "True Forms" of characters.
The audio engine is designed for disorientation, juxtaposition, and unexpected harmonies. It defies traditional genre boundaries.
Dynamic Role Reassignment: Instruments are not tied to specific slots. A "Beatbox" slot might play a violin if a "Melody" character is placed there, creating instant genre clashes.
Genre Collision: Tracks blend Jazz, Metal, K-Pop, and Ambient Drone simultaneously. The mix doesn't smooth out; it intentionally creates friction between styles.
Procedural Dissonance: As the "Chaos Meter" rises, the pitch of every note shifts randomly (+/- 50 cents), creating a constantly wavering, unstable harmony.
Interactive Glitches: Placing a character in a "wrong" slot triggers bit-crushed artifacts, tape stop effects, or reverse audio that syncs with the beat.
Vocal Chimeras: Vocals are morphed. A deep bass voice might sing a high-pitched melody, while a cheerful tune might be sung in a demonic growl. Some tracks feature polyphonic whispers from multiple characters at once.
Characters in Everyone Got Swapped are unstable, confused, and morphing. Their personalities are defined by the roles they are forced to play, which often contradict their original nature.
(Note: Roles change dynamically)
| Character | Original Role | Current "Swapped" Trait | Unique Interaction |
|---|---|---|---|
| Oren-Swapped | Beatboxer | Melody Player | Plays a flute but makes drum noises with his mouth. Visual: Wearing a clown nose over a tactical helmet. |
| Wenda-Swapped | Melody | Bass Player | Sings a low, grinding rumble instead of a tune. Visual: Eyes crossed, holding a giant speaker. |
| Brick-Swapped | Bass | FX Master | Drops heavy bass but produces squeaky toy sounds. Visual: Body made of rubber, bouncing erratically. |
| Clukr-Swapped | FX | Harmony Singer | Makes mechanical whirs but sings angelic choirs. Visual: Wings made of circuit boards, fluttering wildly. |
| FunBot-Swapped | Harmony | Beatboxer | Sings robot songs but uses a drum kit. Visual: Head spinning 360ยฐ, eyes flashing red/blue. |
These appear only during the "Chaos Pulse" when roles are fully scrambled.
| Name | Origin | Personality | Audio/Visual Effect |
|---|---|---|---|
| Void-Mask | Random OC | Null | Plays no sound until clicked, then emits a scream. Visual: A blank white mask with no features. |
| Echo-Fusion | Mashup | Repetitive | Loops the last played note at double speed. Visual: Pixelated, tearing apart and reforming. |
| Shadow-Drifter | Lost Soul | Wandering | Moves between slots automatically, stealing sounds. Visual: Transparent, leaving a trail of smoke. |
| The Switch | Hidden OC | Manipulative | Forces all other characters to swap roles instantly. Visual: A glowing hand reaching from the background. |
Role Conflict: Combining characters with swapped roles creates harmonious chaos. A bass player singing a melody can create a "wall of sound" that shakes the screen.
Identity Crisis: If a character stays in a wrong slot too long, they enter a "Breakdown" state, playing a completely different song until reset.
Visual Morphing: Characters physically change appearance based on their current role. A drummer might grow wings if placed in a melody slot.
The Swap Event: Every 15 seconds, the entire cast rotates. You must quickly re-evaluate your strategy as the "Bass" character suddenly becomes the "Lead Vocal."
Embrace the Chaos: The core challenge is accepting that nothing is fixed. Trying to force a "normal" mix will fail; you must ride the wave of randomness.
Sonic Whiplash: The music is designed to surprise. Expect sudden genre shifts, unexpected instruments, and jarring transitions.
Visual Absurdity: The art style is a collage of all previous mods, creating a surreal, dream-like experience where logic doesn't apply.
Community Secrets: Many "True Forms" and hidden interactions are discovered through community experimentation, as the mod rewards curiosity over precision.
Sprunki: Everyone Got Swapped turns the beat-making process into a rollercoaster of unpredictability. It strips away the comfort of routine, forcing players to embrace the absurdity of a world where everyone is exactly who they shouldn't be. Perfect for those who love chaos, surprise, and the thrill of the unknown.